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Class System

Base class for all Systems to inherit from. And you should implement the static method System.Update().(System will not be instantiated.) Each System do not know what entity is and do not care about entity, they just do something with Component sets.

export
abstract
class

System

Hierarchy

  • System

Index

Methods

Methods

Static Update

  • EntityAdmin.UpdateSystems() will call this method in each frame.

    static
    memberof

    System

    Parameters

    Returns void