Base class for all Systems to inherit from. And you should implement the static method System.Update().(System will not be instantiated.)
Each System do not know what entity is and do not care about entity, they just do something with Component sets.
Base class for all Systems to inherit from. And you should implement the static method System.Update().(System will not be instantiated.) Each System do not know what entity is and do not care about entity, they just do something with Component sets.
System